Version 1.2.0.0
MeshPainter » Devlog
Mesh Painter v1.2.0 — STL & PLY Export, PLY Import Fixes, Smoother Save/Exit
Biggest addition this update: STL and PLY export are now available (paid). Alongside existing OBJ/GLB export, you can save your painted meshes in four formats now.
Also squashed a nasty bug in PLY ASCII import — the reader was parsing header lines as garbage vertices on Windows (get_as_text() ignoring seek position + \r\n byte offsets). Now rock solid.
Full changelog:
New (paid):
- STL binary export
- PLY ASCII export (with vertex colors, normals, UVs)
Fixes:
- PLY ASCII reader rewritten — line-by-line parsing, correct byte offsets on Windows
- "Save & Quit" now handles all four formats (GLB, STL, PLY, OBJ)
- Export dialog filter updated to show all supported formats
Quality of life:
- "Last Session" simplified — no more Original File button, autosave only for unexpected quits
- Discard & Quit properly deletes autosave
- Manual save also updates autosave as safety net
- Help dialog now shows a format support table (which formats preserve colors/UVs)
- Version bumped to 1.2.0
Files
MeshPainter_html5 Play in browser
13 hours ago
MeshPainter_Linux.zip 21 MB
13 hours ago
MeshPainter_MacOSX.zip 29 MB
13 hours ago
MeshPainter_Windows.zip 21 MB
13 hours ago
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MeshPainter
A 3d software for object texturing and painting workflows
| Status | Released |
| Category | Tool |
| Author | mojogo |
| Tags | 3d-editor, 3d-modeling, 3d-painting, 3d-tool, mesh-painting, texture-painting, uv-painting, vertex-painting |
More posts
- Initial Implementations3 days ago
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