Version 1.2.0.0


Mesh Painter v1.2.0 — STL & PLY Export, PLY Import Fixes, Smoother Save/Exit

Biggest addition this update: STL and PLY export are now available (paid). Alongside existing OBJ/GLB export, you can save your painted meshes in four formats now.

Also squashed a nasty bug in PLY ASCII import — the reader was parsing header lines as garbage vertices on Windows (get_as_text() ignoring seek position + \r\n byte offsets). Now rock solid.

Full changelog:

New (paid):

  • STL binary export
  • PLY ASCII export (with vertex colors, normals, UVs)

Fixes:

  • PLY ASCII reader rewritten — line-by-line parsing, correct byte offsets on Windows
  • "Save & Quit" now handles all four formats (GLB, STL, PLY, OBJ)
  • Export dialog filter updated to show all supported formats

Quality of life:

  • "Last Session" simplified — no more Original File button, autosave only for unexpected quits
  • Discard & Quit properly deletes autosave
  • Manual save also updates autosave as safety net
  • Help dialog now shows a format support table (which formats preserve colors/UVs)
  • Version bumped to 1.2.0

Files

MeshPainter_html5 Play in browser
13 hours ago
MeshPainter_Linux.zip 21 MB
13 hours ago
MeshPainter_MacOSX.zip 29 MB
13 hours ago
MeshPainter_Windows.zip 21 MB
13 hours ago

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