Reintroducing HydroDynamiX
Fluid Dynamix » Devlog








Fundamental hydrodynamics is BACK! The editor allows more control over customization and is now easier to use. Playing now includes dynamic spawning at different locations for testing. Hydrodynamics includes fundamental rigidbody-like physics on KinematicBody nodes with fully custom phsyics, not integrated from the Engine!
Includes
Files
index.zip Play in browser
4 hours ago
Fluid Dynamix
Accurate fluid simulation in Godot 3.6
| Status | In development |
| Author | mojogo |
| Genre | Simulation |
| Tags | 3D, Godot, Vehicles |
| Languages | English |
More posts
- Spawn Points and Center of Mass!3 days ago
- REVAMPING SCENES7 days ago
- Redo on scripts35 days ago
- Multiple Mesh Support!39 days ago
- Locations Locations!41 days ago
- Touch Support42 days ago
- Updated water physics buoyancy issue44 days ago
- Pre_Alpha Release!44 days ago
Leave a comment
Log in with itch.io to leave a comment.