Reintroducing HydroDynamiX


Fundamental hydrodynamics is BACK! The editor allows more control over customization and is now easier to use. Playing now includes dynamic spawning at different locations for testing. Hydrodynamics includes fundamental rigidbody-like physics on KinematicBody nodes with fully custom phsyics, not integrated from the Engine!


Includes 

  • Heavy objects sink more ✓
  • Unbalanced weight causes tipping ✓
  • Objects bob realistically ✓
  • Motion looks natural, not artificial CHECK CHECK!
  • Files

    index.zip Play in browser
    4 hours ago

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