Touch Controls for Godot 3.6[DEMO]
**Professional Touch Controls for Godot 3.6**
✅ Confirmed Working Features
- Virtual Joysticks ✅
- Single joystick mode
- Dual joystick mode
- Both joysticks work simultaneously
- Customizable, scalable
- MultiTouch UI Controls ✅ UNIQUE FEATURE
- MultiTouchButton - works while moving/rotating
- MultiTouchHSlider - works during gameplay
- MultiTouchCheckBox - multitouch support
- MultiTouchVSlider - multitouch support
- MultiTouchLineEdit - basic text input
- All drop-in replacements for standard Controls
- Complete Character Examples ✅
- 2D Side Scroller
- 2D Top-Down
- 3D First Person
- 3D Third Person
- All production-ready
- Everything Works Together ✅
- Move with joystick
- Rotate camera
- Press buttons
- Drag sliders
- ALL AT THE SAME TIME!
The character examples are fully functional templates - copy them and customize movement speed, colors, etc. All the hard work is done.
**Requirements:**
- Godot 3.6+
- No other dependencies
- MIT License (use commercially, no attribution needed)
AI created my description for me BTW. You can probably tell because of the icons. I also used AI to help debug errors when I was putting the functionalities together! Its very helpful!
NOTE: Released Asset will be two weeks from demo release date unless specified otherwise.
| Published | 13 hours ago |
| Status | Released |
| Category | Assets |
| Author | mojogo |
| Made with | Godot |
| Tags | Game engine, Godot, Graphical User Interface (GUI), mobile, phone, tool, tools, Touch-Friendly, User Interface (UI), utility |
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Click download now to get access to the following files:
USER_GUIDE.md 7 kB



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