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Multiplayer Testing Dedicated Server

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Devlog

  • Player Camera Fix
    April 02, 2026 by mojogo
    -Fixed the player camera authority -Worked on different water shaders -Fixed server not removing old server's on database -Worked on a plugin for mesh painting (created during development and separate... Continue reading
  • Major Updates
    March 29, 2026 by mojogo
    -Added universal server sun and moon syncing/basic lighting and live stars! -created better water material -added sync to player water physics / basic velocity control -map change and larger world Sti... Continue reading
  • Custom Shadows
    March 20, 2026 by mojogo
    Ive been working on doing my own shading in teh game so that we dont have to rely on the crappy godot 3+ shadow system since the bias and all of that is usually very wrong and the distancing suck lol... Continue reading
  • Created initial server testing/foundation
    March 15, 2026 by mojogo
    1
    #3D, #Characters, #First-Person, #Indie, #Local multiplayer, #Massively multiplayer, #Multiplayer
    03-15-2026 -dedicated server created and tested locally -client project created with fundamental login "Prototype — Foundation" Built the core multiplayer foundation from scratch. Dedicated server a... Continue reading
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Updated 9 hours ago